using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using ModelAPI;
using InterfaceAPI;
// Director，导演类
public class TheDirector : System.Object{
    private static TheDirector instance;
    public ISceneController CurrentSceneController{ get; set;}

    public static TheDirector getInstance(){
        if(instance==null) instance=new TheDirector();
        return instance;
    }
}
